Rare are the games that actively connect you to others all the while actively offending them. Part parlour game, part happening, a round of Cards Against Humanity is sure to amuse and derange. The appeal of the game may lie in its simplicity and amusing non-sequiturs but its structure maximises the chances of bumping into very real and very disturbing questions. Described as a « party game for horrible people », the cards will give your thoughts a good kick in the rear end, and guarantee stimulating conversation at your next party. The minimalist design and clever syntax are merely icing on that ill-mannered cake. (Type buffs will want to read this titillating interview of project designer Max Temkin.)